Monday, April 2, 2012

The end.


"SAUURR"

Merch


In three exciting flavours!

El Finale



Fin!

Two versions: first is the version that went to print. The second is a revised version i prefer, but ultimately doesn't communicate the film as effectively. Much prettier in my opinion.

RATIONALE:

My goal for this assignment was mainly to create a new aesthetic for the franchise Pokémon via a film poster for their first film – “The First Movie”. I say franchise because I want the poster to appeal to the fan-base in its entirety, including the fans from the games and the manga, not just those from the anime. To me the base concept of was simply a young child exploring and discovering a new world filled with ridiculous creatures, so that was the driving force behind my decisions.

To execute this concept I looked into artist models who communicated a similar vibe so looked at work from Studio 4ºC, Headless productions and the art from Catfish Deluxe. Each creates work that’s really energetic and playful. I tried to create the same effect using a forced fish-eye perspective.

In the franchise there’s an overlying theme that’s summed up with their tagline “Gotta catch ‘em all!” I linked back to this creating one solid collective ball of Pokémon.

Although my main aim was to communicate the franchise I thought it be important to at least create some relevance to the film, so I included elements such as the storm clouds which refers to a scene where the antagonist Mewtwo creates a storm to weed out the weak Pokémon trainers. Also the presence of Mew’s shadowy figure in the foreground, and Mewtwo’s glowing eyes behind the clouds. The film was their animated debut so those serve as a tease.

For the redesigns I tried to exaggerate the characteristics of each Pokemon, for example Venusaur, who originally stood at around 6’7” is now large enough for people to sit on it’s back and take shade under it’s flower.

The type I used was referring back to that theme of childhood, therefore I made a chalky, naïve handwritten title. Simple to contrast to the business of the rest of the piece.

Progress...



Working off thumbnail #1 from previous post

Neue Thumbs



Redo!

Progress...


Friday, March 16, 2012

Treat it as if...

Treat it as if the kids are the only 'real' beings in that world, and everything that surrounds them is imagined.

Dick around with the designs as much as possible. If they ended up looking dopey; they end up looking dopey.

ALA that same idea...



Anka's Blastoise for Battle Royale



Anka's latest. Damn fine amount of reimagining on this image.

Wednesday, March 14, 2012

Monday, March 12, 2012

A wild Charizard appeared!





Yerp, thought i'd try up a pokemon and see how well he'd fit into a screenshot from Tekkon.

Siick



Rad Sechrist. Sexy pallette.

Thumbs



Mewtwo's hand "Catching" ash, misty, brock and all the other pokemon. Working on a pile type composition.



Playing with fisheye style. I'd like if the bg was filled with complex pokemon etc. Similar to what TekkonKinkreet does with it's architecture ie:



Thumb02: take 2

Monday, March 5, 2012

Artist Model - Patrick Awa






Just found this. Another direction perhaps? Nice and smooth shades, flowy 'wavy' form.

Artist Model - Dani aka Bird







Another Satellitesoda artist: Dani. Thought i'd put him up here because i really enjoy the way he pushes his shapes and plays with scale. Also has mad flow.

Artist Model - Kris Anka


SatelliteSoda artist Kris Anka's Daily Draw February theme this year was Pokemon. This was pretty much the original inspiration for my movie choice, love how he simplified them down to their essence and introduced his own shapes.

Artist Model - Sachin Teng





In the theme of videogames... Noise. Pixels.

8 bit elements






Thinking about incorporating some 8 bit elements, seeing as it's a cartoon based upon a videogame.

Tekkon screens






Super-detailed backgrounds, super-simple characters. Such a great juxtaposition.